6/8/99
I did a bunch to the page. I update often, so you should check up a lot. New screenshot, new falgath news, lotsa stuff.
6/3/99 (Again)
I finished up redoing the java where it works faster now. I also completely redesigned the Falgath Adventures page.
6/3/99
I have had a lot to do lately, but I have changed some design plans for Falgath Adventures. I am going to work on the fight and get it working. Then I am going to work on items and equip. Then, after there is something to actually do while you are walking around, I will do some world creation around a town, and release a demo. I have decided that this would be better than just having a walk-around demo like everyone has. Those are often quite boring.
Also, there is a new screenshot up. I also added Terran_X13's LOTUS page.
5/27/99
I decided that the update wasn't enough. I decided to redo the entire site. I really like it.
I am going to try to add some java applets to spiffy it up some. If anyone knows how to do that
cool mouseover-image stuff, drop me a line at [email protected].
Old News
5/26/99
Well, I updated the page. I like it I guess... I was thinking about completely redoing the page but I decided not to. There is also a new screen shot on the Falgath D/L page.
5/26/99
I might not be updating the sight for a little while because I am doing a major renovation soon.
In other news, I coded the NPC Editor yesterday. It really rocks.
later
5/23/99
I added some new screenshots on the Falgath Downloads page.
I have added a lot of new things to Falgath Adventures. I just added in the animating tile code. There is only one animating tile right now, but there will be many soon. I will soon begin work on NPC's, and hope to get a demo out before the end of May. I redid part of the MapMaker also. We REALLY need help with graphics. If you are the least bit talented and have a little bitof drive, please help! Email me at [email protected] or leave a message on the board. Thanks, Aragorn.
5/21/99
Well, I have been working hard on Falgath Adventures and the site. I added a redirect (http://surf.to/Merlyn), a hit counter, a java quizlet, a bulletin board, and joined three web rings. I also submitted the site to some search engines, but who knows how long it will take them to put us up.
5/12/99
Robert Peake has composed three MIDI's. The names of them are Trill, Lamps, and Mystery. The Trill.mid file is being used as the intro. The game is progressing extremely slow. Some of the engine code needs to be rewritten, and I am going to do a lot once school gets out, which is soon. later. I have uploaded some new screen shots. I wonder why they look so fuzzy. The game is coming along... A demo is planned to be released in the next two weeks. It may not be a public demo though.
4/11/99
Robert Peake is going to help us out by doing MIDI music for the game. I put a new screen shot of the engine up. I actually have the base tile engine about half done now, I just need to do the map linking and the collision routines. After that I will probably work on a LOT of tiles, and after that I will try to get the intro done.
4/5/99
I fixed up a lot of things and added buttons, etc. Maybe Beeboh will make us a new logo soon..
4/2/99
I added the main page with the Stick Figure Theatre and The Haste Homepage links. I finished the MapMaker and have started on the actual engine and the other editors for Falgath Adventures.
3-28-99
Well, I finally got the site up. I think it looks rather nice. The only bad thing about it is that the text is hard to read in the Tables. I will be updating again soon after I finish the base engine code for the RPG Engine.
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